January 2012
2 posts
2 tags
1 tag
September 2010
3 posts
If you are intentionally making dull games with variable ratio extrinsic...
– Chris Hecker, “Achievements Considered Harmful?”
Soren Johnson's notes on GDC2010 “Fear and... →
I’m just beginning to learn of the low disregard parts of the game development community have for Zynga, labeling them and their like as “persuaders” who design to extract money and not generate fun.
June 2010
1 post
World Cup game explorer →
Round is tricky in interfaces, but this World Cup game explorer pulls it off. It’s clean, colorful, and subtle in its underlying metaphor.
January 2010
1 post
It is impossible to get out of a problem by using the same kind of thinking that...
– Albert Einstein
November 2009
1 post
April 2009
1 post
Capturing Dokuwiki →
I hate Confluence, too much going on for too little gain. Dokuwiki maybe? Just noting it, saving it for later. Scheming.
March 2009
1 post
Communications Primer
Ray and Charles Eames doing lovely things again, I think. I don’t have time to watch it right now. I’m trying to create my own video right now. Stumped on an infovis problem at the moment.
January 2009
1 post
Outside In: Turning a sphere inside out.
April 2007
7 posts
Participatory Urbanism: Relentless, Individual... →
My father. I snorted my father. He was cremated, and I couldn’t resist...
– Keith Richards
A Short Story by Ursula K. Le Guin
(I’d love to read the whole thing and say more later, but for now, an excerpt from the beginning of the story) We venture to suggest that the confusion over Seed 31 may result from an ethnocentric interpretation of the word “up.” To us, “up” is a “good” direction. Not so, or not necessarily so, to an ant. “Up” is where the food comes from,...
I would not give a fig for the simplicity this side of complexity, but I would...
– - Oliver Wendell Holmes, Jr.